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REAL TIME TEXTURE MAPPED 3D IN PURE VB CODE!!!

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Submitted on: 1/8/2015 12:27:00 AM
By: Simon Price (from psc cd)  
Level: Intermediate
User Rating: By 46 Users
Compatibility: VB 4.0 (32-bit), VB 5.0, VB 6.0
Views: 3415
 
     The most successful program of all time on Planet Source Code is RJSoft's textured 3D cube, it has had 176 excellent votes for it including my vote. People obviously were impressed by real time 3D texture mapping - it's the best graphics you can get. RJSoft's program produced these cool graphics using DirectX 7, it is a very well written program. But what if I were to tell you that it is possible to do this WITHOUT DIRECTX?! Yep, this is texture mapped 3D in PURE VB CODE! It doesn't use DirectX, no OpenGL, no DLL's, just label and image controls, and NO DRAWING API's - not even Windows ones. It doesn't use ANY API's in the main rendering loop!!! Yet it still has several rendering modes to choose from and runs at the following frame rates (on my 400Mhz PC). Corners Only - 135 FPS WireFrame - 120 FPS Outline - 110 FPS Flat Colour Polygons - 40 FPS Single Texture Mapped Polygons - 20 FPS Multiple Texture Mapped Polygons - 11 FPS That's FAST! I don't promise the graphics to be as good as RJSoft's program, but I do promise they're done in pure VB code. You can spin the cube on the x,y and z axis and stop it too. You can change the rendering mode by pressing the spacebar. So, 176 of you voted for RJSoft's program using DirectX, I hope you think this deserves a vote too. NOTE - for best performance run the compiled .exe (supplied) and close all other programs. This doubles the frame rates!
 
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